The Exigent Duality
New Video Card - 19:36 CST, 3/10/25 (Sniper)
Installed the RX 9070 XT into the PC just a bit ago, and dropped the 4070 Ti into the wife's PC-- which I can finally deliver to her, it's been waiting on a video card since December! It's really weird being back in camp AMD after something like a straight decade running Nvidia hardware.

The kind of sad part; which games did I run to make sure the new card was working? Path-traced Doom, and Shogo. Sometimes I wonder why I bother keeping up with modern game hardware, because modern game software just doesn't do it for me, by-and-large. I'm playing "Monster Hunter Wilds" on the PS5 Pro, and boy is that one ugly game-- I think triple-A games are getting worse looking over time!

Then I look at lists like this, and literally every game is a sequel, or continuation of some existing franchise. What happened to all of the new and novel stuff? Seems to have disappeared about twenty years ago, and never came back. And yet, I'll probably be a sucker and buy a Switch 2 anyway, playing Mario Kart 57 and Metroid 25.

Back to the 9070 XT, the only thing it doesn't do well is path-tracing-- it's just a hair slower than the 5070 Ti otherwise, and that includes ray-traced workloads. But path-tracing has been such a disappointment! I don't even care about it anymore. It's been relegated mostly to poorly-supported tech demos-- and the handful of triple-A games which use it, "Cyberpunk 2077" aside, frankly don't look as good artistically as triple-A games from maybe ten years ago, with baked lighting and software GI!

All of that said, path-traced Doom runs fine on the 9070 XT-- the game supports some form of FSR in the menu, and after I enabled that performance seemed about the same as my 4070 Ti, looked really smooth. Minecraft RTX is a different story, super glitchy with lots of weird artifacts-- unplayable, and performance isn't very good either.