The Exigent Duality
Hi-Bit Taking Over - 16:46 CST, 8/11/21 (Sniper)
I've said before that Hi-Bit is the most important development in the video game industry since the proliferation of polygons in the mid-90s, and the output just keeps coming. Here are just a handful of games which have me really excited, and it's just the tip of the iceberg. If you look at places like Inin or Limited Run, there is so much output that you could have a very fulfilling hobby and never leave Hi-Bit.


The graphical style is obvious, but also pay close attention to the audio, plus the gameplay-centric (virtually exclusive) design: Hi-Bit isn't just an art style-- it's a philosophy, a specific mentality and way to make video games. It's putting what the medium does distinctively on the highest pedestal, and maximizing that potential, without watering things down on counter-productive detours.

All four of these games are going to be on the Switch. Something as outdated as that is already at "hardware of forever" levels, as there is no realistic cap on 2d performance, or barely any theoretical cap at that, as even filling the 720p screen entirely with one pixel sprites wouldn't drop below 60 fps, with well-optimized code.