The Exigent Duality
No Perfect Solution - 07:34 CST, 12/19/20 (Sniper)
I'm looking forward to "Monster Hunter Rise": it will be fun having a graphics engine, in that series, built explicitly for the Switch's chipset, and my primary weapon appears to have had some nice additions too. I wonder what they'll do with my secondary weapon, the horn, which never ceases to crack me up?

There is something to be said for the Nintendo Switch in general: the Series X and PlayStation 5 are replete with these involved open world games, which take months to play through-- then I flick on the Switch, and even the bigger budget releases tend to be less story driven, and more action-oriented.

The only fly in the ointment there is that it's tough to go, for example, from "Assassin's Creed Valhalla" on the Series X at dynamic 4K and HDR, with all of its incredible splendor, back to a middling tablet chipset from 2013 which can barely maintain 720p and thirty frames per second in many titles. Part of me wishes Nintendo would just go third party, but I do see value in the portable aspects of something like the Switch.