The Exigent Duality
Pointless Feature - 16:02 CST, 9/28/20 (Sniper)
When looking at buying one of the two new dedicated video game systems, backwards compatibility didn't factor in to things at all.

I've reviewed every game I've played over the past several years, so it's easy for me to look back now and reflect on which games I'd even want to bother revisiting: Xbox, 360, and UWP. Note that the UWP games, other than the old version of Madden, have native Windows ports which run better on my PC than the Series X-- but I'm including it for completeness.

Skimming these lists really reminds me of how dismal video games have been over the past twenty years-- I quite literally don't see one game on the Xbox or 360 lists I'd bother playing today. Heck, even when I sift through the brand new games I've played this "generation"-- so, since 2013-- it's tough to find anything other than Flight Simulator that I'd want to play again, let's say, ten years from now.

That's not to say I don't enjoy playing modern games, or that I didn't have fun with the Xbox or 360. Rather, it's that the games don't have those timeless qualities which titles from the 80s and 90s have, in the extreme: games made this century are sort of like movies-- you see them in the theater once, then forget about them. Or like candy bars: you eat one, and throw away the wrapper.

So back to the Series X then: I'd probably pop old copies of a game or two in just to see what they look like, then never use backwards compatibility again.