The Exigent Duality
Amazing - 18:54 CST, 10/23/19 (Sniper)
Last night and on a whim, I decided to play the original "Street Fighter II" for the first time, and was unexpectedly greeted by this art when I'd beaten it. I haven't laughed that hard in absolutely ages; it's "Zodiac Killer Ken and his inflatable blow-up doll"!

I've always thought that some of the pre-Super SFII artwork is shocking-- just take a look at Blanka's losing character portrait. But this is so bad that I can scarcely believe the game shipped with it. It's almost like it was an eleventh-hour prank pulled by one of the developers!

You can tell they didn't know what to do with Bison yet: his character portrait looks like the Jenkins devil!

One of the things I liked and wish they'd stuck with was the palm tree in the foreground of Sagat's stage. I get that it's a little wide and obstructs the view a bit too much, but it really adds some much-needed sense of depth to the board. I also prefer the colorization of Vega's stage-- the lights beneath the stage really pop with the yellow theming.

One funny part is that you can tell the engine wasn't quite done yet. Ryu walked up to me and combo'd quite literally eight crouching short kicks into a dizzy!

Unrelated bonus joke: why do sumo wrestlers shave their legs? Answer: so they don't get confused with feminists.