I especially love how Tom Hall and his programmer friends futzed with the aspect ratio, so that it's a good compromise between viewport size, and not having enormous black bars along the sides of the screen. It makes 4:3 gaming on a 16:9 display palatable!
Can you imagine if this release paves the way for similarly adapted ports of games like "X-COM: UFO Defense", "Ultima Underworld", or even other genres such as "One Must Fall: 2097" or "Aces of the Pacific"? One can dream!