The Exigent Duality
Improving - 09:44 CST, 6/10/19 (Sniper)
I recently revamped four of my "Magic: The Gathering" decks, and they went four-for-four against two of my friends yesterday afternoon: decks 1-3 won their respective games in three-way multiplayer, followed by deck 4 winning in a one-on-one match. And these friends are no slouches in their own rights.

The latest evolution in my deck building came from my realization that decks need to be able to win in multiple ways, but without watering down too much their core strategy. In game four, my "Biovisionary" clone deck was never even able to draw either a Biovisionary or a Jarad's Orders-- but still won via its Soul Foundry / Evil Twin combo, which let me keep the battlefield clear, whereupon I won via conventional combat damage dealing.

Most impressively, that last win came against what our group refers to as the "God Deck"-- the name says it all, it's one tough nut to crack.