Format: Advance
Genre: Sports
Developer: Vicarious Visions, Inc.
Publisher: Activision Publishing, Inc.
Congratulations on making it up to this review, you know the rules, you get to keep one of my boards. Yeah that about sums it up. This is a racing simulator disguised as a tony hawk game, and as a prize for recognizing that you get to keep one of my boards. This game has a few modes but the main attraction is the championship mode which lets you win one of my boards. Placing first in a race unlocks other races and for that you get to keep one of my boards. The graphics are a bit odd but work and maintain a face paced action racing game. Although this is a "tony hawk" game, the concept of doing tricks and stunts is almost entirely passive as getting first place advances the game and nets you the prize of keeping one of my boards. Sometimes if you do really well, tony hawk himself will challenge you on that track and if you win you get to keep one of his boards, which is generally better than the others. You're always forced forward in this racing simulator, and grinding on anything will build up the "Go Fast!" meter on the right side of the screen. Pressing the R button makes you go even faster, but at the end of the day, none of it matters because this game has EXTREME rubber banding. Even if you mess up a bunch early on in a race, you can usually still place first if you grind and use the acceleration a bit, because the AI will slow down due to the rubberbanding. In other words, just getting your bar built up and saving it for the final stretch is all you need to do. This game additionally does not have credits. How can you not have credits? Did tony hawk make this game all by himself!??!! Speaking on that front, This game has voice acting, but only for tony hawk. It's a short lived racing sim with tony hawk's name on it, not much more than that. Enjoy at your own risk and you get to keep one of my boards.
All in All, A 6 is appropriate for this game, as the game itself was pretty isometrically ugly, forgettable music, and abysmal controls. Clearly they tried to make the best game they could for the GBA, but I can't help but feel they just simply went in the wrong direction.
TimeMage's verdict: