Format: Advance
Genre: 2d platformer
Developer: Full Fat Productions
Publisher: Swing! Entertainment Media
Back by popular demand, DINOSAURS! The Land Before Time is a classic 90's kid title that was centered around 5 young dinosaurs. I believe they were a brachiosaur, a triceratops, a stegosaur, a pterodactyl and a saurolophus. In this game you get to control 4 of them and the teradactyl is always by your side and can be used to scout ahead. It plays like a platformer, almost a cereal box styled platformer. The basic story is that you and your friends got separated by a T-rex or something, so you set out as Littlefoot, the young brachiosaur leader of your gang to find your friends over several different landscapes. 2D platformer with ALOT of jumping. You get double jump in this game as well. Your goal is to reach the end of each level where the >>>> Arrows are on the side of the level. You can collect weed leaves along the way. Guess we figured out how the dinosaurs went extinct eh? Lilfoot Smokum now Bigum Addict! At the end of every 3 levels you get to fight a boss, which is sometimes a boss or other times a minigame to get to the end. All of these are solved by the tried and true method of simply jumping at the right time or right place. The hearts in the top left represent lives, not health. The Bar in the top left represents health. It's a bit confusing. The music isn't too shabby and as a platformer, it's decent but as always, there are some blind leaps of faith involved. When a character loses all their lives they get "knocked out" and you have to complete that levels minigame to bring them back to life. The good thing is that you can try this an infinite amount of times, and they come back with full health/lives. That means this game is a freebie by the definition of freebie. Not a bad pickup for an hour's play. Don't expect anything more than that.
All in All, I gave this game a 7. There were some bad faith jumps, kinda bad hitboxes, and what was with the tail whip attack??? The last level was a sort of middle finger too, instadeath from above. The controls could have been more intuitive as well.
TimeMage's verdict: