The Koala Brothers: Outback Adventures (TimeMage)
Format: Advance
Genre: Action
Developer: Sirius Games
Publisher: The Game Factory

Review
Children's Games are always easy, but this one is clearly a low-age children's game. The game itself is 10 mini- games and the credits. That's it. There are some cut-scenes after beating each minigame but it's clearly meant for ages 5 and under, which is odd considering the GBA is meant for 7 and up. There's not much to describe about this game but it's pretty bland overall so I'll go through the minigame list. First there's 'Airmail' which is kinda similar to flappybird without gravity. Second there's 'A Helping Hand' where you drive a truck while people throw things at you. You gotta catch the things. Third is 'Josie to the Rescue' which is typical platformer, make it to the end, scenario. Fourth is 'Archie's Outback Tennis' which plays more similar to pong than tennis. Fifth up was 'Postman Alice'. This one was awkward because it played like paperboy but from behind the bike. Sixth minigame was 'Cold Ice Cream' where you matched up the ice cream. Memory matching games are always fun right? Seventh minigame was 'Help from Above'. Now this one was confusing as hell. People on the ground had accidents every time you completed a level and your job was to... fly into balloons??? I guess teaching motor-skills doesn't need a backstory. Eighth up was 'The Koala Brothers Go Fishing' which I thought would be the best minigame. It was the worst minigame. It was basically a yoshi's island mock egg-aiming simulator with a time limit. That time limit got me a few times. Ninth minigame was "Shopping at Sammy's". This minigame was similar to the postman quest from windwaker. The Tenth and final minigame was good ol Hide 'n Seek. You walk along a path and when you see something moving behind a rock or tree, you press the A button to investigate to find your friends. It probably teaches skills to kids under 5, but yeah... children's games are children's games.

All in All, a solid 6 for this game's score is fair. This game is clearly below my skillset and I can't deduct points for that, but I can deduct them for the fishing minigame. I know it's trying to teach coordination, but they could have implemented that better. Sound, graphics, all the other stuff was okay.

TimeMage's verdict: