The Incredible Hulk (TimeMage)
Format: Advance
Genre: Action
Developer: Pocket Studios
Publisher: Vivendi

Review
More like the Incredibly Piece of Crap! This is a marvel game but you wouldn't be able to tell based off anything in this game other than the main character being a giant green asshole. If anyone has read my Gauntlet Dark Legacy review, this game is more of the same as that pile of crap. Within the first 2 seconds of booting up the game, you will hear the atrocious soundtrack and, for some ungodly known reason, be thrust into an opening that you are forced to interact with. Normally games start off with either a demo or a preroll, nope, not this game. You start out with plot and are forced to A button mash to advance to the title screen. All the while the horrifying music plays that is almost on par with gauntlet's terrible soundtrack. Let's ignore the ear-splitting sounds for now and focus on the other parts of the game. Oh right, this game plays exactly like gauntlet. In fact, at one point in the game, you'll catch the game using monster spawners on enemies. it's the same style isometric garbage you'd expect and even worse is that it starts you with isometric controls. Luckily there is a control 2 option to set the right control scheme in this game (should've been default). The controls are very basic, A to punch, B to jump, L to dash-charge, R to power-smash. You need about 1 bar of gamma energy to dash and about 2 bars of gamma energy to smash. To build up gamma energy you need to, you guessed it, smash things. In other words, punch and break things and then you can use powerups to break things more. There's a catch though. In the bottom right of the screen there are 3 fists, white blue and red fists. While I don't understand what they do, one thing became clear is that to use the power-smash, I needed at least the white fist lit-up. In order to get fists you have to destroy multiple enemies in the same attack. This may sound easy but here's where the "fun' of this game begins. To start off, hitboxes suck. More than that, enemies take more than 1 hit to destroy. This means that if you want to get a fist you need to either A) count your hits or B) use a method that does more than the basic attack. This wouldn't be a problem if the AI wasn't constantly up your ass trying to knife you. Weak enemies have a natural habit of being literally up your nose the entire time you play the game, while ranged enemies have unreal speed to catch up and be in range of perfect firing angles. I've never seen such rubberbanding in a non-racing game. Truly if this game accomplishes one thing, it's that it really does make you want to smash. Some enemies are completely overpowered and absolutely destroy Hulk if he's in melee range or close range or long range. At this point I realized that the best way to play this game is to just run through each level and ignore enemies as best as possible. The dash-charge is probably the best move in the game since if you hit an enemy close to a wall, it will repeatedly hit them until the dash finishes. The power-smash hits everything around Hulk in a shockwave type attack, mostly useless but sometimes there's too many enemies for the GBA to handle. The story is crap and garbage. Literally just a "fill in filler" plotline and every time one ends, redo all of them again. Remember that Jump button? It's pretty much never used except in 1 stage. The objectives of the game are walking sim type shit too. "advance through the city", "defeat 20 humanoids", "advance through the cave". The game was so bad that the credits screen only took up one screen and was accredited to the companies that owned the licenses. by the way, Hulk slowly regenerates health as long as he has gamma energy, and slowly drains health if he doesn't. Credits after the final boss.

All in All, This game earned a pitiful 1.0 score. Bad Hitboxes, Terrible Music, Bad Plot, Bad Design, NO MAP!!! Absurdly Strong Enemies, Lockstun Mechanics, soft-kill health-drain, Resetting door/switch mechanics(especially with that trapdoor that softlocks you), General unfun gameplay, repetitive.

TimeMage's verdict: