Format: Advance
Genre: Simulation
Developer: Gorilla Systems Corporation
Publisher: Majesco
Salutations reader, This is the review on a 'vidya game' for girls. I'm pretty sure strawberry shortcake was a cartoon first, which makes this another cartoon game. You play saw Strawberry Shortcake and go around in a 2D platformer to meet all your friends, gather fruits and other stuff for them and then make food. Essentially it's teaching young impressionable girls to GET IN THE KITCHEN. It's a very short game if you know what you're doing, and doubles in time if you're a gamer and don't. The game is more or less split up into 2 parts; 1 is exploration to unlock more of the map, 2 is to grow your strawberries/blueberries to complete a fetch quest to finish the game. The levels themselves are built for preschoolers, and I'm actually pretty sure you cannot die in this game. Believe me, I tried launching her redheaded body off the clouds to see if there was any way to destroy her, but the clouds kept lifting her back up. Strawberry Shortcake must have acquired all 7 dragonballs at some point and wished for immortality. Once you visit a map you can warp back to it at any time. It's the atypical "go right to win". The second part of the game is a bit more confusing. Growing berries is a weird minigame required to beat the game where you give a plant water, food, and fungicide to grow them into ranking berries. 10 is the highest ranking and yields 50 of that type of berry. You can get powerups used for the growing part of the game in the first part of the game. They aren't needed either. Simply spamming water, food, and fungicide will get you a perfect 10 for strawberries... blueberries may take a bit more shenanigans. I didn't even try the other stuff, it was post game. Anyways, after you collect ingredients, make a strawberry, you take the ingredients to the various candy-dwellers of the land, beat all the fetch quests, and go to the final screen where everyone laughs and is happy, the end. No credits, music is still schizophrenic, no credits.
All in All, a 5 is a bit much for this game but I'm judging it's score based off of lack of faults. The music is schizophrenic, the action is slow for a platformer, there's not a lot of fun to be had, the growing minigame was a crapshoot, and there's no credits.
TimeMage's verdict: