Puppy Luv: Spa and Resort (TimeMage)
Format: Advance
Genre: Simulation
Developer: Humagade
Publisher: Activision

Review
An Apartment Management simulator with cats and dogs as the tenants. This was a quirky little game where time management(no pun intended) plays a semi-important role. Essentially, you control the hotel, and can place rooms and services for nominal fees. Pets come in looking for rooms that they can afford and then you hook them up with the services they require. When you fill their requirements you get the room fee. To make it short and sweet, services cost $25 each to make, the lowest room costs $100 to make, so 2 dogs that visit/stay will make up $200 and quickly recover what you spent to make the rooms/services. Where the challenge comes in is that this game has a timer constantly going on it and every so often you need to pay a 'maintenance fee'. Each level has it's own fee that becomes greater and greater each level. Every time the clock ticks to 00:00 you MUST pay that fee or else you will game over. Usually you won't notice it at all, but 1 or 2 of the levels really cut it hard forcing you to change tactics a tiny bit. You can make a few rooms, each different in cost, as well as 3 types of services. The best tactic I found is to just make 1 of each service early on, and 2 of each service later. Making the more expensive rooms is required on some of the mid and later levels. There are also "V.I.P." pets that sometimes wander in that require special attention. These are alley cats and bulldogs. Services to normal guest staying at the dog hotel are automatic, but for the VIP members, they must be taken care of via mini-game. There are 3 mini-games; (Guess the Food Amount), (Wash the Pet), and (Destroy the Fleas). Wash the Pet is probably the easiest and most basic. The Dog/Cat is dirty, take the sponge cursor and rub it all over the animal until it's clean. Destroy the Fleas is a bit more reactive. Fleas will jump from the pet and you have to press the A button and a direction button to destroy them. Many fleas jump off simultaneously until no more fleas exist. Basically you'll be shuffling through direction buttons while mashing A. The last mini-game is what really dragged the score of this game down, (Guess the Food Amount). In this mini-game, you are giving 5 food options and have a limited number of tries to guess how much each type of food the animal wants. It's randomized every time. This means that at best or at worst, you'll have to do some algorithmic math shenanigans to complete it. Each time you miss it tells you whether it's higher or lower than your number. For reference, the folding book style works here. (10,5,3,1,1). Adjust accordingly. This mini-game takes the longest of the three and adds quite a lot of time to the overall completion time. Beating a VIP's service mini-game on the first try nets you a $Bonus. Some levels the bonus is as small as $100. Some levels the bonus was as big and gamebreaking as $53,000. The style of game wasn't bad for a pickup and the music was okay. They could have designed it better and less game-breaking in a few ways. There are 10 levels until you beat the game and get a pet parade. Credits in main menu.

All in All, This hotel gets a 6.5 rating for catering to dogs. VIPs really slowed the game down. A lot of the game felt unused. Some levels horribly imbalanced towards for the player advantage. Dysfunctional Game Flow. Floors 3+ were practically unseeable/unusable.

TimeMage's verdict: