Genre: Adventure
Developer: Double Fine Productions
Publisher: Double Fine Productions
Nathan Stapley, of LucasArts fame, conjures up whimsical art that looks like it came straight out of comic book, or out of a series of water paintings. It's not jaw-dropping in any respect, but it does fit the game's youthful theme well. The various character talking animations are particularly hilarious, lending believable personalities.
Writing music for adventure games is almost a totally different endeavor from composing for any other genre, and the ageless Peter McConnell gets everything write for this title. The game's voice acting is universally superb-- some of the best this reviewer has ever heard in a video game.
Broken Age eschews the "imitation of freedom" multiple-icons approach that titles in this genre conventionally employ, and simply changes the cursor when it's hovered over something that can be acted on. The game's inventory system is similarly intuitive.
This title has two problems: first, the initial half of the game is way too easy, while the latter half relies on strangely esoteric-- even for the genre!-- puzzles, that borderline on frustrating. Second, the game just feels a bit
flat, in spite of its nifty "question everything!" story, nice art work, and great voice acting. Broken Age is a very solid adventure game, but it's difficult to see anyone revisiting it twenty plus years down the road, unlike other Schafer classics.
Sniper's verdict: